Scratch Programming

Primaries 5, 6 and 7 have recently been doing a block of lessons on programming. They have been learning to make their own games, literally from scratch! The children had to design their own backdrop and characters, then program the fish to move and react in a certain way. Here is Niall’s game. Watch out for the red fish – you can win extra points if you manage to catch him! To end the game, click the red button in the top right hand corner.

The children in P6/7 shared their games with the boys and girls of P3/4.
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