Higher/ National 6
3-D Design Brief
Please stick this into your sketchbook!
Your Design outcome can be either
- an Architectural Design
- a Textile Design
- a Jewellery Design
- a Product Design
- The Theme of your design could be based on either the Natural Environment-Birds
- Scottish Wildlife
- Fungi
- Seedpods
- Flowers/Plants
- Seashore
- Biological structures
- or
- the Man Made World
- Mechanical objects
- Science
- Ancient Civilisations
- Industry
- Robotics
In your sketchbook
- Produce three high quality sketches related to your theme
- Collect photographs, postcards, bits out of magazines etc related to the Theme and Market Research
- From the three initial sketches choose sections to look at in more detail
- (zoom into different aspects of the drawing) focus on the different visual elements – line, texture, pattern, shape, form and colour and create thumbnail sketches in sketchbook of these studies
Textile/Hat Design –
- produce a variety of positive/negative (conterchange) drawings
- look at shape/colour/pattern/ textural studies using a variety of media
- eg needlefelting, machine or hand applique, screenprint, lasercutter, block print, Angelina fibres, photo transfer paper to produce creative samples for ideas.
- Produce 4 or 5 creative initial concept ideas for your Design.
- Develop two of your strongest ideas in more detail and depth making sure you adhere to the design brief.
Architectural Design –
- Produce 4 or 5 creative initial concept ideas for your Design
- Looking in particular at shape, form, texture, pattern and colour
- use sketch up on computer to further develop these initial ideas
- collect materials which you could possibly use to create your model building
- ( wood, metal, fablon, laminated inks, material for lasercutting pattern or shapes, foamboard, wire, cardboard
- take photos or print off plan map area on google maps of where design is to be situated
- Develop two of your strongest ideas in more detail and depth making sure you adhere to the design brief.
- Produce a plan drawing 1:50
- Also show interior images showing the intended atmosphere of your design
- Make small sample models of your Architectural ideas in 3-D.
- Product Design – Lighting (lasercut) /Sandblasted Glassware –
- Take your initial drawings and start to stylise the imagery by either simplifying, manipulating or focusing in on particular areas.
- produce a variety of positive/negative (conterchange) drawings taken from the shapes and patterns found in your initial studies
- source a piece of glass/ balsa wood which you could use for your final design
- Produce 5 or 6 creative initial concept ideas for the pattern which will be sandblasted onto your glass or perhaps lasercut into wood.
- Looking in particular at line, shape, pattern and texture
- Develop two of your strongest ideas in more detail and depth making sure you adhere to the design brief.
- Show using a line drawing and a tonal counterchange drawing how the two strongest designs will work on the 3-D glass piece.then
For your Final Design Outcome/ Added Value Unit
- Produce at two x A2 sheets or 1 x A1 sheet to show further development (fabric samples, photos of 3-D models, drawings) and problem solving of your Final solution ( this is sent to SQA)
- Create your Final 3-D outcome (which will be photographed for sending to SQA)
- Write an evaluation on your Design work.